June 23 - Buzzard Sync (Build Sesh Prep) - Meta Reflections
by: Buzzard
Another meta forum discussion post! Drop your thoughts and summary of info + discussion here
CJ (6/23/21 - 7:35p)
- Wooooo, thanks again everyone for joining that was a doozy! We discussed a ton and paved a path to code!
- Quickly going to write a few things down before coming back and adding more later on
- We are building a React + Next.js app which will handle posting and viewing BUZZARD
- Chat like interface for producing blocks/posts
- API is simple
- Create Block (includes edit by means of schema)
- View Blocks
- Upload Asset
- todo: detail api on figma doc
- Will summarize everything async in the Figma doc from today
- This will be a more complete design doc.
- Things going into that can be discussed here as well
- can use some kind of metric thing to say you are interested in helping with that component
- @Dave to help build some figma component, or just anyone to help give indication of this for others to follow
- This will allow for creating some level of partner pairing and get going on the code
- Figuring out how to include "games" in this interface is going to be interesting
- post is just a list really. what are the primitives?
- One potential topic of the next gathering of buzzards
blocks
repo on githubhoneycombs
repo on github- @Shahruz to help set up React + Next.JS combo + skeleton
- got a nice flow!
- call on monday should be good!
- aaaaaaahhhhhhh
Jon 10:10p
- just wow, thank you every one here this was an absoulte blast. "aaaaaaahhhhhhh" describes it well
- lightly annotated notes
- bytes => blocks => posts => games
- lots of cool downstream effects to getting a maleable abstract coordination layer baked in here
- draws distinct, sane boundaries in terms of areas of concern
- crafting interface is medium- and hardware-agnostic
- file/resource referencing is standardized
- markup language stable
- relatively low server/centralized node dependency
- typescript & css
- this meeting format was AMAZING @CJ
- no really tho. How do I go back to regular meetings after this?
- spatial + recorded/video + interactivity = yes
- grateful to play with amazing people around bringing about something really neat. Thanks for being here!
- next steps
- figure out who wants to do what when with who
- do some things
- keeping within Figma allows for deeper connection to mapped decisions around it
Dave (6/24/21 - 8:00am)
- well that was a doozer.
- the figma as jump off thought canvas with a pilot (thx @cj!) was really nice
- learning a lot from hearing how various low level decisions are made, thankful for the experience
- the concept of having some figma components for doing group decision making and self assignment of work came up. reminded me of loomio. curious to tease this flow out a bit more
- the logic of the blocks seemed to flow along the same lines as the interface work I'd done for ponder. gotta say, this besmackled me. wasn't expecting things to line up that well
- I'm going to go back through my comps and get them cleaned up for a fresh implementation (there's a load of iteration in the ponder instatiations which may be unnecessary for what we're doing)
- I'll get these laid out in our working figma doc with some annotation (@jon already posed some questions in the current figma doc that should be answered with the cleaned up comps)
- was not expecting to get into design this quickly. SURPRISE!
- very curious to figure out the best ways to move from comps into code with our working method
- blaaarrrrr gonna make so many buttons!
- got a whiff of the potential in the game schema. extreme curiosity mode has been engaged
- the fluidity of the collaboration was really impressive. it was spooky even. so good it’s haunted
- I appreciate everyone being so open with their willingness to explain things. the clarity is nectar
- there might just be something to this collaboration thing
Kristen (6/24/21 - 3:40pm at the café con Dave y Jon)
- I learn by osmosis in these kinds of meetings (read: technical). More of the same from the last squawk - I understand by more of a felt-sense than an actual understanding, which is enough for now!
- I've only been part of a handful of software builds, the most in-depth was Ponder, and in comparison, we seem to be moving very fluidly, naturally as a group
- I love the shared experience of decision-making, it seems to be working really well, making decisions as we go
- And asking questions about "how do we make decisions?" I liked when Dave asked this, always a good question that is worth answering
- I love the shared experience of decision-making, it seems to be working really well, making decisions as we go
- Super impressed by CJ's organization skills! I hadn't seen him do this kind of thing before, so that was a nice surprise
- The Figma design itself was great, impressed at CJ's ability to take what we talked about two days prior and reflect it so neatly
- CJ's leading the meeting and walking us through the doc was slick
- Mentioned the fractality (yes, that's a word) of what we're building in the prior meta reflection and really liking how simply we're making Buzzard - this allows for "maleable abstraction" in Jon's words, aka organic growth
- Will be interested to see what decisions we run into that necesitate differentiating our building "blocks" - for example, Shahruz's point about how we're differentiating between the specs of a "post" vs a list of blocks.
- It's not rational, but I didn't realize we were so close to building an app. Lol.
- In part because of prior experiences with software builds being slow, and also in part because I don't totally know what's required technically to get from where we are to where we're going.
- I suppose in some ways none of us know where we're going, and that's what's remarkable about what we're doing: we are working in a very in-the-moment manner, not over planning, letting next steps arise. Emergent.
- I guess I was waiting for the reality of this project to gobsmack me in the face, which it did yesterday - giddyup! 🤠